The project aims to improve art gallery and on-site museum experiences for the visually impaired. The objectives are to examine the importance of redesigning/adapting the commonly used design thinking technique, which mainly guides sighted individuals. Furthermore, this research investigates blind and partially sighted on-site museum visitors, using design thinking methodology, and efficient on-site digital solutions. In this regard, the research aim is to contribute to the multisensory exhibit design and the field of museum and art gallery accessibility by providing in-depth insights and knowledge concerning improving the on-site art gallery and museum experiences for visually impaired visitors and ensuring the digital accessibility and usability will be satisfactory for the users in this environment.
I hold a Bachelor's degree in Computer Science and Digital Media, furthermore a supplementary Master's degree in Software Engineering with advanced research in HCI. This has given me an understanding of cognitive elements of interactive behavior, and the role of context and social factors in how people interact with computing systems. During my bachelor's placement year as IT Support, I successfully provided IT front-line support for events which included Sports, Concerts, and trading shows. Consequently, for my Master's placement year as a Solutions Engineer, I helped in designing systems and services.